using System;using System.Collections.Generic;using System.Linq;using System.Text;using SFML.Audio;using SFML.Graphics;using SFML.System;using SFML.Window;namespace MarzTargetCode {public class Target{RenderWindow window;public Target(RenderWindow rw){this.window = rw; }//Templates
public class player {public Coord size =new Coord( 50 , 25 );public Coord pos =new Coord( 10 , 10 );}//END Templates
public void GameLoop(){//Start
Coord p =new Coord(10,10);p.X/=10+p.X-10*30;p.Y/=10+p.Y-10*30;Coord l =new Coord(5,5);l.X+=p.X+10;l.Y+=p.Y+10;//END Start
while(window.IsOpen){//Update
//END Update
//Draw
window.Clear();//END Draw
window.Display();window.Closed+=(sender, e) => window.Close();window.DispatchEvents();}}//Functions
//END Functions
}}